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Post by hoff{QAW} on Dec 8, 2018 23:27:36 GMT -5
gf is being good and making this gigantic slab of herbed salmon in the oven. i'll thank her with Lynch's Dune and the heartplugs. Band name Hoffman? I think "Dune and the heartplugs" was Ton's band name in college.
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Post by SpaceAge_Pimp{QAW} on Dec 8, 2018 23:31:48 GMT -5
Uhhhhh point being, what's next? Funding seems like it might work out. I very strongly think that the actual costs of everything should be listed. It's honest, and those who want in will have a trusted, vested interest. I think we'll get some small donations. we need to talk about what the actual server will be. I have ideas and I'm sure others do as well. We need a new place for this discussion.
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Post by SpaceAge_Pimp{QAW} on Dec 8, 2018 23:40:23 GMT -5
l01. no it's *Lynch's Dune and the Heartplugs*. i'll be the under-lit DJ that hits the CLUB HORN button
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Post by hoff{QAW} on Dec 9, 2018 0:34:16 GMT -5
New server should, in the beggining, be just as this one... then we can vote about it to make new changes... that's just my opinion I don't like to dl anything, really... and hitboxes are perfect for my ping just like it is. But, en the end, I just like to play with ya'll guys... so, even if it's not the mod or what I like, II'll join just to see ya all... cheers!
PD: I don't really like to just shoot people, I like to have fun... so, I'm not connecting to any other server, just too old for it... if you are not there, I'm not playing anymore, really.
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Post by SpaceAge_Pimp{QAW} on Dec 9, 2018 17:33:43 GMT -5
Zoning-in with the right combination of everything else is my only Real happy place. QAW is a bit different for everyone, and that makes it what it is. From what I've gathered, we wont necessarily be able to duplicate the exact settings of the current server, as those values aren't known and possibly unattainable now. It may require some QA-testing which is my specialty, we may have to 'eye' the settings and get as close as possible. Things that shouldn't be changed IMO are the atmosphere, and overall 'feel' when in-game. There are perhaps a few things that should be tweaked IMO, please debate!(not in any order): - Change Battery back to Original. This one is not original. If we keep it, we should really never discuss ''Back agreements'' again - it's fodder for trolls and confusion, and almost always makes for a shitty map. Original is simply Back can't be dyno'd -- only covey enters door, or gen blows for back door opening. It's an up-hill battle. - replace map rotation to original so Rail and God's-true-gift Radar show-up at proper intervals. These maps are woefully under-utilized and under-seen. - if we can pin-down the cause of Fueldump lag within the axis back base, let's do whatever to make it right. the map seems like it's the original, but that lag isn't. not sure what's up with that. - Admin levels expanded to include more overall levels, where lower levels can include more fun perks etc. Currently the levels are very spartan in that they're all about *admin*. I don't think admin-based levels would make much sense anymore. Maybe a mix of levels that provide what's needed for potential admins/future, and those who donate. I know this is possible, just requires some hashing-out. People like to be rewarded for their anything, and it's hard to level ppl the way things are. Just a thought. Levels can provide about anything and should be fully customizable. Could be a fun change for everyone. - I think some custom maps should be loaded via connection download. These could be !loadmap(ed) for some Friday customs and/or if the masses demand it (outside of the normal map rotation which would not include them). It would be nice to be able to make customs happen. My maps of choice: Special Delivery, ET Beach Invasion (RTCW Beach), (RTCW) Base, and (edit) Supply Depot in the top as they're small, easy to learn, familiar to many, strategic. Not a silly-map guy personally, and I think fun maps would be hard to handle for most after just playing Goldrush. In the future, I'd love a map voting function at end of maps if regs were more open to some custom maps more regularly. - I think sk rules should be debated. Less rules = less problems. Spawn shield should be good. We could be a bit more forceful with balanced teams to prevent unwanted massacres, and troll behavior. Sick of warning people for no reason really. It's rarely useful. Yes though, whatever is published should be barely different from what we're used to. I'm just trying to think of what may increase usership. Server isn't getting stronger as-is.
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Post by sinistar on Dec 9, 2018 20:21:40 GMT -5
- Change Battery back to Original. This one is not original. If we keep it, we should really never discuss ''Back agreements'' again - it's fodder for trolls and confusion, and almost always makes for a shitty map. Original is simply Back can't be dyno'd -- only covey enters door, or gen blows for back door opening. It's an up-hill battle. - replace map rotation to original so Rail and God's-true-gift Radar show-up at proper intervals. These maps are woefully under-utilized and under-seen. - if we can pin-down the cause of Fueldump lag within the axis back base, let's do whatever to make it right. the map seems like it's the original, but that lag isn't. not sure what's up with that. - Admin levels expanded to include more overall levels, where lower levels can include more fun perks etc. Currently the levels are very spartan in that they're all about *admin*. I don't think admin-based levels would make much sense anymore. Maybe a mix of levels that provide what's needed for potential admins/future, and those who donate. I know this is possible, just requires some hashing-out. People like to be rewarded for their anything, and it's hard to level ppl the way things are. Just a thought. Levels can provide about anything and should be fully customizable. Could be a fun change for everyone. - I think some custom maps should be loaded via connection download. These could be !loadmap(ed) for some Friday customs and/or if the masses demand it (outside of the normal map rotation which would not include them). It would be nice to be able to make customs happen. My maps of choice: Special Delivery, ET Beach Invasion (RTCW Beach), (RTCW) Base, and (edit) Supply Depot in the top as they're small, easy to learn, familiar to many, strategic. Not a silly-map guy personally, and I think fun maps would be hard to handle for most after just playing Goldrush. In the future, I'd love a map voting function at end of maps if regs were more open to some custom maps more regularly. - I think sk rules should be debated. Less rules = less problems. Spawn shield should be good. We could be a bit more forceful with balanced teams to prevent unwanted massacres, and troll behavior. Sick of warning people for no reason really. It's rarely useful. ---------------------------- This all sounds awesome! Let me know what I can do to help.
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Post by DeliKadir on Dec 9, 2018 22:01:38 GMT -5
I like this community and told many times that we should update the server. The pub mode still laggy and not smooth all the time. Silent mod is very smooth no lag problems. If some one give us a estimate how much it would cost to build a new server? I will help with the funding as well. We should keep the community together.
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Post by mcbain{QAW} on Dec 9, 2018 22:44:17 GMT -5
I like many of the mods suggested by pimp. Of course start as close as possible to how it is now, but go with a mod that will give us options in the future.
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Post by LogDog on Dec 10, 2018 12:18:45 GMT -5
This topic saddens me. It appears the original officers have abandoned the clan. I'm sure they have issues, be it personal, family or precious time. I am sorry to see this happen. To each their own reason. As to the future, we can keep playing. Just let us know what you need.
A new server sounds great, getting it running will be labor intensive but feel you can make it happen. New settings would be a nice change. Just be careful with SK rules as they are their for a reason. Just an opinion from a low level cat 2 dedicated admin. You can count on my support.
LogDog
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Post by SpaceAge_Pimp{QAW} on Dec 10, 2018 14:11:50 GMT -5
^ imagine how we feel. people move on and that's perfectly ok - we'll all stop joining one day. some of us just want to be able make whatever's left something that can be controlled, and that we can all enjoy, and it seems like there's quite a bit of interest which I'm personally thankful for. I like this community and told many times that we should update the server. The pub mode still laggy and not smooth all the time. Silent mod is very smooth no lag problems. If some one give us a estimate how much it would cost to build a new server? I will help with the funding as well. We should keep the community together. there are some oddities with Pub for sure, but one thing I've noticed is that maps on SILENT for example make my GPU *WORK*. Yes many of the maps are bigger, but I get half the FPS I usually get on QAW which seems faulty somehow. I don't have the best GPU around, but when I'm used to 250+FPS and I sometimes struggle to get 100 on FA-Silent for example, I wonder what's up with that. Knowledge in this area would be appreciated if any of you know what causes lag, and what the best option might be. I also don't know if, for example, Special Delivery can be played on Pub. Are maps kind of dedicated to a certain engine mod? I don't know as much about the actual tech side of stuff, as you can tell by me using the word stuff. Any knowledge, opinions, etc for ANY of this discussion is appreciated. Also, this discussion as far as I know, is 2 steps ahead of any immediate action. A place to donate and a plan will come together soon probably . So far, there are quite a few ppl willing to donate a lot, and that makes things more comfortable, but I'd personally rather see more people donate less so we all have an interest in it, but this is a personal choice -- you get what I'm saying though. Guaranteed though as I said, the new server will *as best to our collective ability* feel like home. My suggestions are just suggestions, and if any of you have any, please chime-in!
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Post by KingMob on Dec 10, 2018 14:30:26 GMT -5
SpaceAge_Pimp{QAW} ALSO in regards to Fueldump, in the original map I believe you are able to fully construct the depot defenses on BOTH SIDES of the dump. We should go back to this. It actually gives an advantage to the allies if they sneak in with a cov ops because the axis engies have to waste time running up to the roof to get to the depot. Plus in a full game I think it is fair to be able to fully barricade the dump. All your other ideas sound good to me. As far as Seawall battery, I agree with no dyno-ing the back as long as ALLIES are able to spawn at the CP, which I thought they could in the original. I think we should gather donations ASAP so you guys can get the server up and running immediately, not to open it for play YET but for the sake of getting settings tweaked how we want them before actually opening it to everyone to play at. That way if the QAW server goes kaput we don't have to spend months waiting for settings to be perfected to actually play on w.e this new server is. While the new space is being perfected we can continue playing here as usual. Map requests for me would be Venice and Caen, those 2 have always been my aboslute favorites outside the original maps. I am onboard to help with funding the server for as long as we can keep it running
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Post by SpaceAge_Pimp{QAW} on Dec 10, 2018 15:38:19 GMT -5
You're right about Fuel Dump, forgot. It was pretty much a huge disadvantage for axis if all of east and west were built if dyno was planted. Might be worth play-testing original again before making a decision, but really, i'd defer to what people wanted. I like Venice (and Temple) too, but I kinda worry that those might be too big. If Caen is the one where Axis are on offense and move the tank to steal the docs, yeah, that's a fun, basic, linear map too. Oh and Baserace, duuuh!!!!! Would it be the new Radar though? xD I'd love to hear some map suggestions, but we're not even close to that yet.
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Post by KingMob on Dec 10, 2018 15:54:25 GMT -5
SpaceAge_Pimp{QAW} Yes that is Caen! Oh I forgot about temple that one is great too. I see the issue with it being too large though. Baserace is great but its only fun with a decent number of players. 3v3 baserace is hella lame. Maybe we could include some larger maps and stuff like baserace but also include the option to vote to skip map? As far as any of these maps though I like the idea of keeping it originals most of the time and then maybe certain days of the week do the customs... or just make it so absolutely everything can be voted on... Some servers have that things where you vote for the next map at the end of each map that is kind of cool. Also for mods personally I really dig etpub and etpro and would hope we would stick with one of those two but if the majority want to change it to silent it izzz what it izzzz. Just hopefully no jaymod, nitmod, noquarter... I hate all of those!
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Post by tonofclay{QAW} on Dec 10, 2018 16:26:09 GMT -5
Not sure if its some hardware or config settings related thing or something? I have no idea what you guys are talking about re: lag on Fuel Dump or any map ... I have no issues regardless of number of players.
I know some people maybe want Silent mod, but I'm not sure if the majority of the regular players are down with or not. Obviously don't want to use a new mod and then lose a bunch of regs. Maybe some sort of informal polling (since not everybody really visits the forum) could go on to see if people would still play with different mod / more maps / etc ... We can write about all the great features and new maps and stuff, but I wouldn't want to make all those changes at the cost of alienating the people who have enjoyed playing at this server for years because they like that it's etpub with the orig (-ish) maps.
In my mind the initial setup of a new server would be to replicate all the settings of the current server, such that nobody would really notice any differences. Yes I know there are people that would be cool with new maps and new mods and stuff , but IMO just making all these changes immediately is not a great idea with respect to ALL the current players.
The main goal now really seems to be just to get a new server rented that someone, and by extension the people who play at the server, are in control of. So that leaves the question, would we want to just get a new server rented ASAP? It seems like the funding is there, so at this point it could probably happen whenever.
I don't really know what the best way would be to gather donations from those who want to donate, who should order the server, etc. These are logistics I don't really know how to wrap my head around ... maybe someone smarter can figure out how to bite the bullet and order, donate, etc. I can offer to handle the actual ET admin stuff of the server (settings, maps, etc) but like I said, I think the server should at least initially just be a replica of the current server, so if people weren't down with that they probably wouldn't want me in charge of the settings.
SO there's the first hurdle of just ordering the server. Once this is done, there's the second hurdle of making sure the settings are all agreeable to everyone; otherwise what's the point of even getting a new server going? In my mind once a server was ordered though, the other bits would kind of fall into place and work themselves out since we'd be able to make the changes that people agree on pretty much on the fly.
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Post by KingMob on Dec 10, 2018 17:21:02 GMT -5
... I think the server should at least initially just be a replica of the current server, so if people weren't down with that they probably wouldn't want me in charge of the settings. I agree 100% with that sentiment. The best way to proceed is to start from where we currently are in regards to settings, maps, mods, etc and we can worry about changes in the future. Gotta get to square 1 first. Thanks for offering to handle the admin/etc duties. I will volunteer my services to be resident bar tender.
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Post by KingMob on Dec 10, 2018 17:34:42 GMT -5
I don't really know what the best way would be to gather donations from those who want to donate, who should order the server, etc. A paypal account makes it super easy to collect and manage donations. Perhaps whomever is going to be heading up this operation can make a hotmail account or something specifically for the server paypal and run it from there. I'd imagine at some point we can get our own forum going and post the paypal donation link there... in the meantime we may have to just make one and share it here and on the server we are currently playing at manually. I would be willing to assist with this if it became necessary but easiest would just be for whomever is physically handling the rental to also manage this donation account.
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Post by KingMob on Dec 10, 2018 17:36:51 GMT -5
Another suggestion in regards to handling donations would be to keep expenses and account balances public info for community members. That way we would know if/when/how much funds were necessary to continue operations, as opposed to current situation with QAW server where anything we donate just goes into the black hole of "who really knows?"
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Post by SpaceAge_Pimp{QAW} on Dec 10, 2018 21:43:31 GMT -5
This is where I become unsure. I would think that a SILENT server could be easily made to feel like PUB, am I wrong? Explain. I'm ignorant with this kind of thing. If the server cant be made to feel like ORIGINALS, than yeah, I agree that it shouldn't be pursued. Priority should be to preserve what we have, or VERY close to it if possible.
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Post by SpaceAge_Pimp{QAW} on Dec 10, 2018 21:59:27 GMT -5
Not sure if its some hardware or config settings related thing or something? I have no idea what you guys are talking about re: lag on Fuel Dump or any map ... I have no issues regardless of number of player. Interesting, I thot everyone had same or similar issue. For me, when there's roughly 8 vs 8 or more, anytime i'm in the back part of axis base on either team, I get lots of yellow mountains on my Lagometer. It translates visually to low, choppy, unreliable framerate. Worse than RADAR even though my displayed FPS is listed as a lower value on RADAR than what's listed on Fueldump. Info isn't being sent back/forth quickly enough it seems, which may be relevant to some server-side CPU speed...stuff. Does anyone else get lag in back base of FD with larger games? Am I the only one? ;_;
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Post by tonofclay{QAW} on Dec 10, 2018 22:35:12 GMT -5
I dunno anything about mods really ... I just know when I first played this game I never liked going to servers with mods, they always screwed up my game and added shit I didn't want and generally just made me mad. Obviously this is not always the case, but I've just never really liked mods since. And that's why I always played at QAW, because it was just ETPUB and the original maps. I don't really care at all about the details of other mods and how they make the game better or whatever. Maybe that is the case for other people too? I personally don't really want to mess with the reason I came to QAW in the first place.
A couple maps is one thing but I think changing the mod right off the bat is a bit much to suddenly force on everyone.
Once there's actually some sort of plan in place I'm sure a way to display donations/goals/etc could be added to the forum so everybody can see how things are going for the current year, extra funds, stuff like that. If not some sort of pretty forum add-on then at least a running thread that can be stickied, updated ...
I was thinking if we have somebody designated as handling the purchasing aspect, people who wanted to donate could then just send a private message to that guy to arrange donation deetz like paypal or whatever.
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Post by KingMob on Dec 11, 2018 12:05:27 GMT -5
Stick with ETPUB!!!!
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Post by tonofclay{QAW} on Dec 11, 2018 16:12:51 GMT -5
Okay, I think we've essentially got a backup plan in place now in the event we find ourselves unable to connect to the server one day for some reason. As it stands now though I guess things will proceed as they always do, with magical mushrooms for all.
Obviously we all just want to preserve the community and continue to play together, so while we continue to enjoy the server and maps as they currently are, we also have an idea of what people might be interested in with future endeavors to keep the good times rolling!
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Post by Relevance{QAW} on Dec 11, 2018 20:33:52 GMT -5
So when am I opening this server?
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Post by tonofclay{QAW} on Dec 11, 2018 21:48:36 GMT -5
Omnibot mod 18 map rotation gogogogo
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Post by Porridge{QAW} on Dec 12, 2018 14:23:10 GMT -5
Okay, I think we've essentially got a backup plan in place now in the event we find ourselves unable to connect to the server one day for some reason. As it stands now though I guess things will proceed as they always do, with magical mushrooms for all. Obviously we all just want to preserve the community and continue to play together, so while we continue to enjoy the server and maps as they currently are, we also have an idea of what people might be interested in with future endeavors to keep the good times rolling! I've been watching this thread and would like to echo what Ton mentioned above. As you all are now aware, our generals are on a sabbatical currently. Real life, kids etc. take up a lot of time. However, we have officers and members who are active currently. There's no need to panic and nothing really is changing right away. If and when the need arises, we have a pretty good contingency plan in place, so that we can continue on with this close knit community of ours. Also, thanks in advance to all of you who have offered to help in anyway possible to keep this going (just in case needed). But for now, it's business as usual. Frag away! Cheers. <3
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Post by sickness on Dec 13, 2018 3:10:59 GMT -5
Hello All
Just wanted to make a few comments from a technical point of view (mostly) since I have some experience writing configs and setting up et/quake3 servers.
The biggest issue I think with QAW is punkbuster, which is useless, but required, and so causes all sorts of headaches for new and existing players with its eternal flakiness. I suspect the only reason it is kept is for its guid database (for keeping track of !kicks and !bans etc).
If QAW must have anti-cheat, the obvious choice would be to go with silent mod since it has good AC and guid db built-in. I think most of the etpub server cvars are the same as its based on the same code, which means that it would be a drop-in replacement since you could use the same server.cfgs etc. It has some new features like trip mines and a PPsH, but this stuff can be turned off. It is not cheesy. I have not found it to be any harder on my GPU than etpub, at least with the latest version. I don't feel it really plays at all different.
Ditching PB would also mean that players could use etlegacy, which I think is a step in the right direction for attracting new and returning players. Switching the server itself to etlegacy should be considered since IME it is more robust/reliable than v2.60.
I like the current map rotation, but think that it should include railgun as least as often as radar. Perhaps Fridays the server can be switched to map-voting with some custom maps added. I think this would be better than having a second server running.
That's all I can think of for now.
Peace, Sickness
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Post by SpaceAge_Pimp{QAW} on Dec 13, 2018 17:29:41 GMT -5
Railgun plays as often as Radar, you just need to be here at 2pm PST to see it, Radar is usually 4:30 PST -- depending on how maps play out. The 4 other maps play-out *i believe* 4 times each for every single play of Rail and Radar. Battery should have to sit in the corner instead of either of those 2 gems.
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Post by SpaceAge_Pimp{QAW} on Dec 13, 2018 17:31:44 GMT -5
Hello All Just wanted to make a few comments from a technical point of view (mostly) since I have some experience writing configs and setting up et/quake3 servers. The biggest issue I think with QAW is punkbuster, which is useless, but required, and so causes all sorts of headaches for new and existing players with its eternal flakiness. I suspect the only reason it is kept is for its guid database (for keeping track of !kicks and !bans etc). If QAW must have anti-cheat, the obvious choice would be to go with silent mod since it has good AC and guid db built-in. I think most of the etpub server cvars are the same as its based on the same code, which means that it would be a drop-in replacement since you could use the same server.cfgs etc. It has some new features like trip mines and a PPsH, but this stuff can be turned off. It is not cheesy. I have not found it to be any harder on my GPU than etpub, at least with the latest version. I don't feel it really plays at all different. Ditching PB would also mean that players could use etlegacy, which I think is a step in the right direction for attracting new and returning players. Switching the server itself to etlegacy should be considered since IME it is more robust/reliable than v2.60. I like the current map rotation, but think that it should include railgun as least as often as radar. Perhaps Fridays the server can be switched to map-voting with some custom maps added. I think this would be better than having a second server running. That's all I can think of for now. Peace, Sickness Would admins have to work harder if PB was removed?
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Post by sickness on Dec 13, 2018 23:09:21 GMT -5
I believe that the admin work would be almost the same if PB were turned off and actually easier if silent mod was used. But I don't want to talk too loud since it has been a long time since I've hosted a live online server and may be wrong.
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Post by SpaceAge_Pimp{QAW} on Dec 14, 2018 1:07:47 GMT -5
^^ Something to think about for the future. At some point, we'll need to know the pros and cons for this and everything else we've discussed, but for now we're riding it out. Hyaw.
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