Here is one for you low end computers this is working nicely on my computer 0 lag on fuel dump. 0 lag for any map for that matter. Also, consider the 76 fps is loooowww and nice
...
//_____________________________________________________________________________
// Names(hahahahahaha)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set name ^xW^yine^
O{RNG}^yf^xT^yhe^@b^yean
//_____________________________________________________________________________
// Letters
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind a "+moveleft"//left
bind b "+zoom"//binocs
bind c "exec a"
bind d "+moveright"//right
bind e "+leanright"//lean right
bind f "+activate"
bind g "weapalt"
bind h "+mapexpand"
bind k "kill;forcetapout"//suicide
bind l "openlimbomenu"
bind q "+leanleft"//lean left
bind r "+reload"
bind s "+back"//backward
bind = "mp_quickmessage"
bind w "+forward"//forward
bind x "+prone"//lay down
bind y "messagemode2"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind SHIFT "+sprint"
bind TAB "+scores"
bind ESCAPE "togglemenue"
bind = "zoomin"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind ALT "+stats"
bind CTRL "+topshots"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind MOUSE2 "+movedown"
//_____________________________________________________________________________
// Spawn Selector
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind m "setspawnpt 0;echo ^?0"
bind , "setspawnpt 1;echo ^?1"
bind . "setspawnpt 3;echo ^?3"
bind / "setspawnpt 4;echo ^?4"
bind ' "setspawnpt 5;echo ^?5"
//_____________________________________________________________________________
// numbers
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind 0 "weaponbank 10; cg_drawgun "1"; seta com_maxfps "76"
bind 1 "weaponbank 1; cg_drawgun "1"; seta com_maxfps "76"
bind 2 "weaponbank 2; cg_drawgun "0"; seta com_maxfps "71"
bind 3 "weaponbank 3; cg_drawgun "0"; seta com_maxfps "76"
bind 4 "weaponbank 4; cg_drawgun "1"; seta com_maxfps "76"
bind 5 "weaponbank 5; cg_drawgun "1"; seta com_maxfps "76"
bind 6 "weaponbank 6; cg_drawgun "1"; seta com_maxfps "76"
bind 7 "weaponbank 7; cg_drawgun "1"; seta com_maxfps "76"
bind 8 "weaponbank 8; cg_drawgun "1"; seta com_maxfps "76"
bind 9 "weaponbank 9; cg_drawgun "1"; seta com_maxfps "76"
//_____________________________________________________________________________
// X-hair
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaAlt "1"
seta cg_crosshairColor "red"
seta cg_crosshairColorAlt "green"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "30"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_drawCrosshair "5"
seta cg_crosshairPulse "0"
seta cg_crosshairHealth "0"
//_____________________________________________________________________________
// others
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta rate "35000"
seta snaps "20"
seta sensitivity "0.55"
//_____________________________________________________________________________
// screen
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set r_mode -1
set r_customwidth 1024
set r_customheight 768
//_____________________________________________________________________________
// Team selector
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind DEL "team blue;echo ^pAlliedTeam"
bind END "team red;echo ^pAxisTeam"
bind PGDN "team spectator;echo ^pSpectator"
//_____________________________________________________________________________
// (Punkbuster)pb_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta pb_sleep "500"
seta pb_security "0"
//_____________________________________________________________________________
// (etpro) b_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta b_descriptiveTextscale 1.0
seta b_drawclock 1
seta b_numPopups 8
seta b_popupTime 100
seta b_popupFadeTime 250
seta b_popupStaytime 200
//_____________________________________________________________________________
// cg_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_atmosphericEffects "0"
seta cg_blinktime ".5"
seta cg_bloodDamageBlend "0.0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobyaw "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_brassTime "0"
seta cg_complaintPopUp "1"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "1"
seta cg_descriptiveText "1"
seta cg_drawCompass "1"
seta cg_drawGun "0"
seta cg_drawTeamOverlay "2"
seta cg_drawTime "2"
seta cg_drawTimeSeconds "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_drawReinforcementTime "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawFireteamOverlay "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_drawSpreadScale "1"
seta cg_draw2D "1"
seta cg_drawWeaponIconFlash "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_drawNotifyText "1"
seta cg_dynoCounter "2"
seta cg_fastSolids "1"
seta cg_fov "110"
seta cg_gibs "0"
seta cg_instanttapout "1"
seta cg_lagometer "1"
seta cg_marktime "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_noTaunt "1"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_obituary "1"
seta cg_predictItems "1"
seta cg_popupLimboMenu "1"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_railTrailTime "400"
seta cg_showblood "0"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta cg_shadows "0"
seta cg_specHelp "1"
seta cg_stereoSeparation "0.4"
seta cg_teamChatsOnly "0"
seta cg_teamChatHeight "8"
seta cg_teamChatTime "2000"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_viewsize "100"
seta cg_voiceSpriteTime "10000"
seta cg_wolfparticles "0"
seta cg_weaponCycleDelay "0"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_novoicechat "1"
//_____________________________________________________________________________
// cl_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cl_language "0"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_doubletapdelay "0"
seta cl_maxPing "800"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_packetdup "0"
seta cl_maxpackets "100"
seta cl_pitchspeed "0"
seta cl_yawspeed "0"
seta cl_timeNudge "0"
seta cl_autoupdate "1"
//_____________________________________________________________________________
// com_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta com_recommended "1"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd "1"
seta com_watchdog "60"
seta com_maxfps "76"
seta com_hunkMegs "128"
seta com_zoneMegs "24"
seta com_soundMegs "48"
seta forcefps "76"
//_____________________________________________________________________________
// m_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set m_forward "0.25"
set m_pitch "0.0151"
set m_side "0.25"
set m_yaw "0.022"
//_____________________________________________________________________________
// net_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set net_noipx "1"
set net_noudp "0"
set net_socksEnabled "0"
set net_socksPort "1080"
//_____________________________________________________________________________
// r_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta r_allowExtensions "1"
seta r_ambientscale "2"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_cache "0"
seta r_cacheModels "0"
seta r_cacheShaders "0"
seta r_clampToEdge "1"
seta r_colorbits "32"
seta r_compressmodels "1"
seta r_customaspect "1"
seta r_depthbits "16"
seta r_detailtextures "0"
seta r_displayrefresh "76"
seta r_dlightBacks "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "2"
seta r_glIgnoreWicked3D "0"
seta r_glDriver "opengl32"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignorehwgamma "1"
seta r_ignoreGLErrors "1"
seta r_inGameVideo "0"
seta r_intensity "2.5"
seta r_lastValidRenderer "NVIDIA GeForce 8800 GTX"
seta r_lodbias "2"
seta r_lodCurveError "125"
seta r_mapoverbrightbits "3"
seta r_nocull "0"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "1"
seta r_preloadTextures "0"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_railSegmentLength "32"
seta r_rmse "0.0"
seta r_roundImagesDown "0"
seta r_simpleMipMaps "0"
seta r_smp "0"
seta r_subdivisions "999"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_swapInterval "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_textureanistropy "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "0"
seta r_vertexLight "0"
seta r_vertexlighting "1"
//_____________________________________________________________________________
// s_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta s_compression "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.07"
seta s_mixahead "0.13"
seta s_musicvolume "0"
seta s_khz "44"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.2"
seta s_wavonly "0"
//_____________________________________________________________________________
// v_
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta v_kickpitch "0"
seta v_kickroll "0"
seta v_kicktime "0"
//_____________________________________________________________________________
// echo
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
echo "^?ATTACK!!!"