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Post by nameless on Jan 7, 2009 23:08:59 GMT -5
woot nameless woot, thx a lot dude Np my friend
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Deleted
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Posts: 0
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Post by Deleted on Jan 8, 2009 13:55:59 GMT -5
SETA NAME ^1[^0D1S^1T^0URB3D^1] SETA R_MODE -1 SETA R_CUSTOMHEIGHT 900 SETA R_CUSTOMWIDTH 1440 SETA CG_FOV 115 SETA R_SMP 1 SETA COM_MAXFPS 125 SETA CG_DRAWFPS 1 SETA M_PITCH 0.012 SETA CG_ATMOSPHERICEFFECTS 0 SETA CG_WOLFPARTICLES 0 SETA COM_HUNKMEGS 1024 SETA RATE 25000 SETA SNAPS 20 SETA CL_MAXPACKETS 100 SETA R_TEXTUREMODE GL_LINEAR_MIPMAP_LINEAR SETA R_IGNOREHWGAMMA 1 SETA R_PICMIP 0 SETA R_DETAILTEXTURES 1 SETA R_DRAWSUN 0 SETA R_FASTSKY 1 SETA R_FLARES 0 SETA R_DYNAMICLIGHT 2 SETA R_SUBDIVISIONS 4 SETA R_LODBIAS 0 SETA R_LODCURVEERROR 250 SETA CG_SHADOWS 1 SETA CG_BRASSTIME 0 SETA CG_CORONAS 0 SETA CG_MARKTIME 0 SETA CG_SHOWBLOOD 0 SETA CG_BLOODFLASH 0 SETA CG_BLOODDAMAGEBLEND 0 S_KHZ 22
thats my cfg xD
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BlaZeR
Server Admin
Regrets lasts longer than pain...
Posts: 2,016
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Post by BlaZeR on Jan 8, 2009 21:59:29 GMT -5
SETA NAME ^1[^0D1S^1T^0URB3D^1] SETA R_MODE -1 SETA R_CUSTOMHEIGHT 900 SETA R_CUSTOMWIDTH 1440 SETA CG_FOV 115 SETA R_SMP 1 SETA COM_MAXFPS 125 SETA CG_DRAWFPS 1 SETA M_PITCH 0.012 SETA CG_ATMOSPHERICEFFECTS 0 SETA CG_WOLFPARTICLES 0 SETA COM_HUNKMEGS 1024SETA RATE 25000 SETA SNAPS 20 SETA CL_MAXPACKETS 100 SETA R_TEXTUREMODE GL_LINEAR_MIPMAP_LINEAR SETA R_IGNOREHWGAMMA 1 SETA R_PICMIP 0 SETA R_DETAILTEXTURES 1 SETA R_DRAWSUN 0 SETA R_FASTSKY 1 SETA R_FLARES 0 SETA R_DYNAMICLIGHT 2 SETA R_SUBDIVISIONS 4 SETA R_LODBIAS 0 SETA R_LODCURVEERROR 250 SETA CG_SHADOWS 1 SETA CG_BRASSTIME 0 SETA CG_CORONAS 0 SETA CG_MARKTIME 0 SETA CG_SHOWBLOOD 0 SETA CG_BLOODFLASH 0 SETA CG_BLOODDAMAGEBLEND 0 S_KHZ 22 thats my cfg xD what a waste of memory lol
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Deleted
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Post by Deleted on Jan 10, 2009 23:49:06 GMT -5
what would be using memory when im playing? plus i have 4gb xD
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BlaZeR
Server Admin
Regrets lasts longer than pain...
Posts: 2,016
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Post by BlaZeR on Jan 11, 2009 0:27:59 GMT -5
most ET mods/maps don't really use that amount of memory unless you're playing NQ but i recommend you to keep it under 128MB .. anyways you have such extra memory so it wouldn't matter much .. lol just less overloading
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Deleted
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Post by Deleted on Jan 11, 2009 23:22:12 GMT -5
no blazer u dont even play so u cant tell me a ver cuando nos vemos en el server
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BlaZeR
Server Admin
Regrets lasts longer than pain...
Posts: 2,016
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Post by BlaZeR on Jan 12, 2009 18:52:09 GMT -5
i know im busy at uni .. ill try to play once at least :-D
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Deleted
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Post by Deleted on Feb 11, 2009 12:31:45 GMT -5
im still using the last nameless config not the new one since my computer can't handle it great config just add a class selector script and low some settings thanks jacob
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Post by nameless on Feb 11, 2009 18:00:57 GMT -5
Np Pablo here is the current config. using sheep config atm... //_____________________________________________________________________________ // Names // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set name ^zT^pe^zN ^zF^pid^zY^w
//_____________________________________________________________________________ // Letters // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind a "+moveleft"//left bind b "+zoom"//binocs bind c "exec a" bind d "+moveright"//right bind e "+leanright"//lean right bind f "+activate" bind g "weapalt" bind h "+mapexpand" bind k "kill;forcetapout"//suicide bind l "openlimbomenu" bind q "+leanleft"//lean left bind r "+reload" bind s "+back"//backward bind = "mp_quickmessage" bind w "+forward"//forward bind x "+prone"//lay down bind y "messagemode2" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind SHIFT "+sprint" bind TAB "+scores" bind ESCAPE "togglemenue" bind = "zoomin" bind ` "toggleconsole" bind ~ "toggleconsole" bind ALT "+stats" bind CTRL "+topshots" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind mouse1 "+vstr sprintOn sprintOff" seta sprintOn "+attack; +sprint" seta sprintOff "-attack; -attack; -sprint; -sprint" bind MOUSE2 "+movedown"
//_____________________________________________________________________________ // Spawn Selector // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind m "setspawnpt 0;echo ^?0" bind , "setspawnpt 1;echo ^?1" bind . "setspawnpt 2;echo ^?2" bind / "setspawnpt 3;echo ^?3" bind ' "setspawnpt 4;echo ^?4"
//_____________________________________________________________________________ // Team selector // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind DEL "team blue;echo ^pAlliedTeam" bind END "team red;echo ^pAxisTeam" bind PGDN "team spectator;echo ^pSpectator"
//_____________________________________________________________________________ // numbers // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind 0 "weaponbank 10; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 1 "weaponbank 1; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 2 "weaponbank 2; cg_drawgun "0"; seta com_maxfps "71"; bind mouse1 +attack" bind 3 "weaponbank 3; cg_drawgun "0"; seta com_maxfps "166"; bind mouse1 +vstr sprintOn sprintOff" bind 4 "weaponbank 4; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 5 "weaponbank 5; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 6 "weaponbank 6; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 7 "weaponbank 7; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 8 "weaponbank 8; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 9 "weaponbank 9; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack"
//_____________________________________________________________________________ // X-hair // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_crosshairAlpha "1" seta cg_crosshairAlphaAlt "1" seta cg_crosshairColor "red" seta cg_crosshairColorAlt "green" seta cg_crosshairHealth "0" seta cg_crosshairPulse "0" seta cg_crosshairSize "30" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_drawCrosshair "5" seta cg_crosshairPulse "0" seta cg_crosshairHealth "0"
//_____________________________________________________________________________ // others // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta rate "25000" seta snaps "20" seta sensitivity "0.55" seta b_antilag "2"
//_____________________________________________________________________________ // screen // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set r_mode -1 set r_customwidth 1280 set r_customheight 1024
//_____________________________________________________________________________ // (Punkbuster)pb_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta pb_sleep "500" seta pb_security "0"
//_____________________________________________________________________________ // cg_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_atmosphericEffects "0" seta cg_blinktime ".5" seta cg_bloodDamageBlend "0.0" seta cg_bloodFlash "0" seta cg_bloodTime "1" seta cg_bobyaw "0" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_brassTime "0" seta cg_complaintPopUp "1" seta cg_coronafardist "1" seta cg_coronas "1" seta cg_cursorHints "1" seta cg_cycleAllWeaps "1" seta cg_descriptiveText "1" seta cg_drawCompass "1" seta cg_drawGun "0" seta cg_drawTeamOverlay "2" seta cg_drawTime "2" seta cg_drawTimeSeconds "1" seta cg_drawRoundTimer "1" seta cg_drawBuddies "1" seta cg_drawReinforcementTime "1" seta cg_drawSmallPopupIcons "1" seta cg_drawFireteamOverlay "1" seta cg_drawSnapshot "0" seta cg_drawFPS "1" seta cg_drawStatus "1" seta cg_drawSpreadScale "1" seta cg_draw2D "1" seta cg_drawWeaponIconFlash "1" seta cg_drawCrosshairPickups "1" seta cg_drawCrosshairNames "1" seta cg_drawNotifyText "1" seta cg_dynoCounter "2" seta cg_fastSolids "1" seta cg_fov "100" seta cg_gibs "1" seta cg_instanttapout "1" seta cg_lagometer "1" seta cg_marktime "20000" seta cg_noAmmoAutoSwitch "1" seta cg_noTaunt "0" seta cg_obituary "1" seta cg_predictItems "1" seta cg_popupLimboMenu "1" seta cg_printObjectiveInfo "1" seta cg_quickMessageAlt "1" seta cg_runroll "0" seta cg_runpitch "0" seta cg_railTrailTime "400" seta cg_selectedPlayerName "" seta cg_shadows "1" seta cg_specHelp "1" seta cg_stereoSeparation "0.4" seta cg_teamChatsOnly "0" seta cg_teamChatHeight "8" seta cg_teamChatTime "2000" seta cg_useScreenshotJPEG "1" seta cg_useWeapsForZoom "1" seta cg_viewsize "100" seta cg_voiceSpriteTime "10000" seta cg_weaponCycleDelay "0" seta cg_wolfparticles "0" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_novoicechat "1"
//_____________________________________________________________________________ // cl_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cl_language "0" seta cl_punkbuster "1" seta cl_anonymous "0" seta cl_doubletapdelay "0" seta cl_maxPing "800" seta cl_wwwDownload "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_mouseAccel "0" seta cl_run "1" seta cl_packetdup "0" seta cl_pitchspeed "0" seta cl_yawspeed "0" seta cl_autoupdate "1" seta cl_maxPackets "100"
//_____________________________________________________________________________ // com_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta com_recommended "1" seta com_recommendedSet "1" seta com_introplayed "0" seta com_watchdog_cmd "1" seta com_watchdog "60" seta com_maxfps "166" seta com_hunkMegs "333" seta com_zoneMegs "333" seta com_soundMegs "333" seta forcefps "166"
//_____________________________________________________________________________ // m_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set m_forward "0.25" set m_pitch "0.0151" set m_side "0.25" set m_yaw "0.022"
//_____________________________________________________________________________ // net_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set net_noipx "1" set net_noudp "0" set net_socksEnabled "0" set net_socksPort "1080"
//_____________________________________________________________________________ // r_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta r_ati_fsaa_samples "0" seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR seta r_ati_truform_tess "0" seta r_colorbits "32" seta r_colorMipLevels "0" seta r_customaspect "0" seta r_depthbits "24" seta r_detailtextures "0 seta r_dlightBacks "1" seta r_drawfoliage "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_env_add "0" seta r_ext_texture_filter_anisotropic "0" seta r_facePlaneCull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "3" seta r_glDriver "opengl32" seta r_glIgnoreWicked3D "0" seta r_highQualityVideo "0" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "1" seta r_ignorehwgamma "1" seta r_inGameVideo "0" seta r_intensity "1.5" seta r_lodbias "-999" seta r_lodCurveError "250" seta r_lodscale "5" seta r_mapoverbrightbits "1" seta r_normallength "0.5" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overBrightBits "1" seta r_picmip "3" seta r_picmip2 "0" seta r_primitives "0" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_rmse "0.0" seta r_roundImagesDown "0" seta r_simpleMipMaps "0" seta r_smp "0" seta r_stencilbits "0" seta r_stereo "0" seta r_subdivisions "20" seta r_swapInterval "0" seta r_textureAnisotropy "1.0" seta r_texturebits "32" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" seta r_trisColor "1.0 1.0 1.0 1.0"
//_____________________________________________________________________________ // s_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta s_bits "16" seta s_compression "0" seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_musicvolume "0" seta s_khz "44" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.4" seta s_wavonly "0"
//_____________________________________________________________________________ // v_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta v_kickpitch "0" seta v_kickroll "0" seta v_kicktime "0"
//_____________________________________________________________________________ // echo // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
echo "^?ATTACK!!!"
Don't need a class script I have a g15 and use the g keys.
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BlaZeR
Server Admin
Regrets lasts longer than pain...
Posts: 2,016
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Post by BlaZeR on Feb 11, 2009 23:15:26 GMT -5
my cfg haven't changed since 2005 just tweaked some graphic settings several times due the pb spiking issues
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Post by nameless on Feb 12, 2009 0:04:30 GMT -5
I love changing it. I find it fun that the game can look so different.
here is current...
//_____________________________________________________________________________ // Names // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set name ^pColostomyBag^w
//_____________________________________________________________________________ // Letters // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind a "+moveleft"//left bind b "+zoom"//binocs bind c "exec a" bind d "+moveright"//right bind e "+leanright"//lean right bind f "+activate" bind g "weapalt" bind h "+mapexpand" bind k "kill;forcetapout"//suicide bind l "openlimbomenu" bind q "+leanleft"//lean left bind r "+reload" bind s "+back"//backward bind = "mp_quickmessage" bind w "+forward"//forward bind x "+prone"//lay down bind y "messagemode2" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind SHIFT "+sprint" bind TAB "+scores" bind ESCAPE "togglemenue" bind = "zoomin" bind ` "toggleconsole" bind ~ "toggleconsole" bind ALT "+stats" bind CTRL "+topshots" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind mouse1 "+vstr sprintOn sprintOff" seta sprintOn "+attack; +sprint" seta sprintOff "-attack; -attack; -sprint; -sprint" bind MOUSE2 "+movedown"
//_____________________________________________________________________________ // Spawn Selector // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind m "setspawnpt 0;echo ^?0" bind , "setspawnpt 1;echo ^?1" bind . "setspawnpt 2;echo ^?2" bind / "setspawnpt 3;echo ^?3" bind ' "setspawnpt 4;echo ^?4"
//_____________________________________________________________________________ // Team selector // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind DEL "team blue;echo ^pAlliedTeam" bind END "team red;echo ^pAxisTeam" bind PGDN "team spectator;echo ^pSpectator"
//_____________________________________________________________________________ // numbers // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind 0 "weaponbank 10; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 1 "weaponbank 1; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 2 "weaponbank 2; cg_drawgun "0"; seta com_maxfps "71"; bind mouse1 +attack" bind 3 "weaponbank 3; cg_drawgun "0"; seta com_maxfps "166"; bind mouse1 +vstr sprintOn sprintOff" bind 4 "weaponbank 4; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 5 "weaponbank 5; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 6 "weaponbank 6; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 7 "weaponbank 7; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 8 "weaponbank 8; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack" bind 9 "weaponbank 9; cg_drawgun "1"; seta com_maxfps "166"; bind mouse1 +attack"
//_____________________________________________________________________________ // X-hair // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_crosshairAlpha "1" seta cg_crosshairAlphaAlt "1" seta cg_crosshairColor "cyan" <------FRO YOU BLAZER! seta cg_crosshairColorAlt "cyan" <----FRO YOU BLAZER! seta cg_crosshairHealth "0" seta cg_crosshairPulse "0" seta cg_crosshairSize "30" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_drawCrosshair "5" seta cg_crosshairPulse "0" seta cg_crosshairHealth "0"
//_____________________________________________________________________________ // others // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta rate "25000" seta snaps "20" seta sensitivity "0.55" seta b_antilag "2"
//_____________________________________________________________________________ // screen // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set r_mode -1 set r_customwidth 1280 set r_customheight 1024
//_____________________________________________________________________________ // (Punkbuster)pb_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta pb_sleep "500" seta pb_security "0"
//_____________________________________________________________________________ // cg_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_atmosphericEffects "0" seta cg_blinktime ".5" seta cg_bloodDamageBlend "0.0" seta cg_bloodFlash "0" seta cg_bloodTime "1" seta cg_bobyaw "0" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_brassTime "0" seta cg_complaintPopUp "1" seta cg_coronafardist "1" seta cg_coronas "1" seta cg_cursorHints "1" seta cg_cycleAllWeaps "1" seta cg_descriptiveText "1" seta cg_drawCompass "1" seta cg_drawGun "0" seta cg_drawTeamOverlay "2" seta cg_drawTime "2" seta cg_drawTimeSeconds "1" seta cg_drawRoundTimer "1" seta cg_drawBuddies "1" seta cg_drawReinforcementTime "1" seta cg_drawSmallPopupIcons "1" seta cg_drawFireteamOverlay "1" seta cg_drawSnapshot "0" seta cg_drawFPS "1" seta cg_drawStatus "1" seta cg_drawSpreadScale "1" seta cg_draw2D "1" seta cg_drawWeaponIconFlash "1" seta cg_drawCrosshairPickups "1" seta cg_drawCrosshairNames "1" seta cg_drawNotifyText "1" seta cg_dynoCounter "2" seta cg_fastSolids "1" seta cg_fov "90" seta cg_gibs "1" seta cg_instanttapout "1" seta cg_lagometer "1" seta cg_marktime "20000" seta cg_noAmmoAutoSwitch "1" seta cg_noTaunt "0" seta cg_obituary "1" seta cg_predictItems "1" seta cg_popupLimboMenu "1" seta cg_printObjectiveInfo "1" seta cg_quickMessageAlt "1" seta cg_runroll "0" seta cg_runpitch "0" seta cg_railTrailTime "400" seta cg_selectedPlayerName "" seta cg_shadows "1" seta cg_specHelp "1" seta cg_stereoSeparation "0.4" seta cg_teamChatsOnly "0" seta cg_teamChatHeight "8" seta cg_teamChatTime "2000" seta cg_useScreenshotJPEG "1" seta cg_useWeapsForZoom "1" seta cg_viewsize "100" seta cg_voiceSpriteTime "10000" seta cg_weaponCycleDelay "0" seta cg_wolfparticles "0" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_novoicechat "1"
//_____________________________________________________________________________ // cl_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cl_language "0" seta cl_punkbuster "1" seta cl_anonymous "0" seta cl_doubletapdelay "0" seta cl_maxPing "800" seta cl_wwwDownload "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_mouseAccel "0" seta cl_run "1" seta cl_packetdup "0" seta cl_pitchspeed "0" seta cl_yawspeed "0" seta cl_autoupdate "1" seta cl_maxPackets "30"
//_____________________________________________________________________________ // com_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta com_recommended "1" seta com_recommendedSet "1" seta com_introplayed "0" seta com_watchdog_cmd "1" seta com_watchdog "60" seta com_maxfps "166" seta com_hunkMegs "333" seta com_zoneMegs "333" seta com_soundMegs "333" seta forcefps "166"
//_____________________________________________________________________________ // m_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set m_forward "0.25" set m_pitch "0.0151" set m_side "0.25" set m_yaw "0.022"
//_____________________________________________________________________________ // net_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set net_noipx "1" set net_noudp "0" set net_socksEnabled "0" set net_socksPort "1080"
//_____________________________________________________________________________ // r_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta r_ati_fsaa_samples "0" seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR seta r_ati_truform_tess "0" seta r_colorbits "32" seta r_colorMipLevels "0" seta r_customaspect "0" seta r_depthbits "24" seta r_detailtextures "0 seta r_dlightBacks "1" seta r_drawfoliage "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_env_add "0" seta r_ext_texture_filter_anisotropic "0" seta r_facePlaneCull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "3" seta r_glDriver "opengl32" seta r_glIgnoreWicked3D "0" seta r_highQualityVideo "0" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "1" seta r_ignorehwgamma "1" seta r_inGameVideo "0" seta r_intensity "1.5" seta r_lodbias "-999" seta r_lodCurveError "250" seta r_lodscale "5" seta r_mapoverbrightbits "1" seta r_normallength "0.5" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overBrightBits "1" seta r_picmip "3" seta r_picmip2 "0" seta r_primitives "0" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_rmse "0.0" seta r_roundImagesDown "0" seta r_simpleMipMaps "0" seta r_smp "0" seta r_stencilbits "0" seta r_stereo "0" seta r_subdivisions "20" seta r_swapInterval "0" seta r_textureAnisotropy "1.0" seta r_texturebits "32" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" seta r_trisColor "1.0 1.0 1.0 1.0"
//_____________________________________________________________________________ // s_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta s_bits "16" seta s_compression "0" seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_musicvolume "0" seta s_khz "44" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.4" bind [ s_volume "0" bind ] s_volume "0.4" seta s_wavonly "0"
//_____________________________________________________________________________ // v_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta v_kickpitch "0" seta v_kickroll "0" seta v_kicktime "0"
//_____________________________________________________________________________ // echo // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
echo "^?ATTACK!!!"
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Post by nameless on Oct 11, 2009 20:56:31 GMT -5
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Post by nameless on Oct 12, 2009 0:52:44 GMT -5
//_____________________________________________________________________________ // Name // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set name ^dPhobos{BIGNIPPLECLAN}
//_____________________________________________________________________________ // Letters // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind a "+moveleft"//left bind b "+zoom"//binocs bind c "exec a" bind d "+moveright"//right bind e "+leanright"//lean right bind f "+activate" bind g "weapalt" bind h "+mapexpand" bind k "kill;forcetapout"//suicide bind l "openlimbomenu" bind q "+leanleft"//lean left bind r "+reload" bind s "+back"//backward bind = "mp_quickmessage" bind w "+forward"//forward bind x "+prone"//lay down bind y "messagemode2" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind SHIFT "+sprint" bind TAB "+scores" bind ESCAPE "togglemenue" bind = "zoomin" bind ` "toggleconsole" bind ~ "toggleconsole" bind ALT "+stats" bind CTRL "+topshots" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind mouse1 "+vstr sprintOn sprintOff" seta sprintOn "+attack; +sprint" seta sprintOff "-attack; -attack; -sprint; -sprint" bind MOUSE2 "+movedown"
//_____________________________________________________________________________ // Spawn Selector // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind m "setspawnpt 0;echo ^?0" bind , "setspawnpt 1;echo ^?1" bind . "setspawnpt 3;echo ^?3" bind / "setspawnpt 4;echo ^?4" bind ' "setspawnpt 5;echo ^?5"
//_____________________________________________________________________________ // numbers // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind 0 "weaponbank 10; cg_drawgun "1"; seta com_maxfps "76" bind 1 "weaponbank 1; cg_drawgun "1"; seta com_maxfps "76" bind 2 "weaponbank 2; cg_drawgun "1"; seta com_maxfps "71" bind 3 "weaponbank 3; cg_drawgun "0"; seta com_maxfps "76" bind 4 "weaponbank 4; cg_drawgun "1"; seta com_maxfps "76" bind 5 "weaponbank 5; cg_drawgun "1"; seta com_maxfps "76" bind 6 "weaponbank 6; cg_drawgun "1"; seta com_maxfps "76" bind 7 "weaponbank 7; cg_drawgun "1"; seta com_maxfps "76" bind 8 "weaponbank 8; cg_drawgun "1"; seta com_maxfps "76" bind 9 "weaponbank 9; cg_drawgun "1"; seta com_maxfps "76"
//_____________________________________________________________________________ // X-hair // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_crosshairAlpha "1" seta cg_crosshairAlphaAlt "1" seta cg_crosshairColor "cyan" seta cg_crosshairColorAlt "cyan" seta cg_crosshairHealth "0" seta cg_crosshairPulse "0" seta cg_crosshairSize "30" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_drawCrosshair "5" seta cg_crosshairPulse "0" seta cg_crosshairHealth "0"
//_____________________________________________________________________________ // others // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta rate "25000" seta snaps "20" seta sensitivity "0.55"
//_____________________________________________________________________________ // screen // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set r_mode -1 set r_customwidth 800 set r_customheight 600
//_____________________________________________________________________________ // (Punkbuster)pb_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta pb_lan "1" seta pb_security "0" seta pb_System "0" seta pb_sleep "500"
//_____________________________________________________________________________ // Team selector // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind DEL "team blue;echo ^pAlliedTeam" bind END "team red;echo ^pAxisTeam" bind PGDN "team spectator;echo ^pSpectator"
//_____________________________________________________________________________ // cg_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cg_announcer "0" seta cg_atmosphericEffects "0" seta cg_blinktime ".5" seta cg_bloodDamageBlend "0.0" seta cg_bloodFlash "0" seta cg_bloodTime "1" seta cg_bobyaw "0" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_brassTime "0" seta cg_complaintPopUp "1" seta cg_coronafardist "0" seta cg_coronas "0" seta cg_cursorHints "1" seta cg_cycleAllWeaps "1" seta cg_descriptiveText "1" seta cg_drawCompass "1" seta cg_drawGun "0" seta cg_drawTeamOverlay "2" seta cg_drawTime "2" seta cg_drawTimeSeconds "1" seta cg_drawRoundTimer "1" seta cg_drawBuddies "1" seta cg_drawReinforcementTime "1" seta cg_drawSmallPopupIcons "1" seta cg_drawFireteamOverlay "1" seta cg_drawSnapshot "0" seta cg_drawFPS "1" seta cg_drawStatus "1" seta cg_drawSpreadScale "1" seta cg_draw2D "1" seta cg_drawWeaponIconFlash "0" seta cg_drawCrosshairPickups "1" seta cg_drawCrosshairNames "1" seta cg_drawNotifyText "1" seta cg_dynoCounter "2" seta cg_fastSolids "1" seta cg_fov "110" seta cg_gibs "1" seta cg_instanttapout "1" seta cg_lagometer "1" seta cg_marktime "20000" seta cg_noAmmoAutoSwitch "1" seta cg_noTaunt "0" seta cg_obituary "1" seta cg_predictItems "1" seta cg_popupLimboMenu "1" seta cg_printObjectiveInfo "1" seta cg_quickMessageAlt "1" seta cg_runroll "0" seta cg_runpitch "0" seta cg_railTrailTime "400" seta cg_shadows "0" seta cg_specHelp "1" seta cg_stereoSeparation "0.4" seta cg_teamChatsOnly "0" seta cg_teamChatHeight "8" seta cg_teamChatTime "2000" seta cg_useScreenshotJPEG "1" seta cg_useWeapsForZoom "1" seta cg_viewsize "100" seta cg_voiceSpriteTime "10000" seta cg_weaponCycleDelay "0" seta cg_wolfparticles "0" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_novoicechat "1"
//_____________________________________________________________________________ // cl_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta cl_language "0" seta cl_punkbuster "1" seta cl_anonymous "0" seta cl_doubletapdelay "0" seta cl_maxPing "800" seta cl_wwwDownload "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_mouseAccel "0" seta cl_run "1" seta cl_packetdup "0" seta cl_maxpackets "100" seta cl_pitchspeed "140" seta cl_yawspeed "0" seta cl_autoupdate "1"
//_____________________________________________________________________________ // com_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta com_recommended "1" seta com_recommendedSet "1" seta com_introplayed "0" seta com_watchdog_cmd "1" seta com_watchdog "60" seta com_maxfps "76" seta com_hunkMegs "128" seta com_zoneMegs "24" seta com_soundMegs "32" seta forcefps "76"
//_____________________________________________________________________________ // m_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set m_forward "0.25" set m_pitch "0.0151" set m_side "0.25" set m_yaw "0.022"
//_____________________________________________________________________________ // net_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
set net_noipx "1" set net_noudp "0" set net_socksEnabled "0" set net_socksPort "1080"
//_____________________________________________________________________________ // r_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta r_allowExtensions "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST" seta r_ati_truform_tess "0" seta r_ext_ATI_pntriangles "0" seta r_cache "0" seta r_cacheModels "0" seta r_cacheShaders "0" seta r_clampToEdge "1" seta r_colorbits "32" seta r_compressmodels "1" seta r_customaspect "1" seta r_depthbits "16" seta r_detailtextures "0" seta r_displayrefresh "76" seta r_dlightBacks "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_gamma_control "1" seta r_ext_compressed_textures "1" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_env_add "0" seta r_ext_texture_filter_anisotropic "0" seta r_facePlaneCull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "2" seta r_glIgnoreWicked3D "0" seta r_glDriver "opengl32" seta r_highQualityVideo "1" seta r_ignoreFastPath "0" seta r_ignorehwgamma "1" seta r_ignoreGLErrors "1" seta r_inGameVideo "0" seta r_intensity "2.5" seta r_lodbias "2" seta r_lodCurveError "125" seta r_mapoverbrightbits "3" seta r_nocull "0" seta r_normallength "0.5" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overBrightBits "1" seta r_preloadTextures "0" seta r_picmip "3" seta r_picmip2 "3" seta r_primitives "0" seta r_railCoreWidth "1" seta r_railWidth "16" seta r_railSegmentLength "32" seta r_rmse "0.0" seta r_roundImagesDown "0" seta r_simpleMipMaps "0" seta r_smp "0" seta r_subdivisions "999" seta r_stencilbits "0" seta r_stereo "0" seta r_swapInterval "0" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_textureanistropy "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_texturebits "0" seta r_vertexLight "0" seta r_vertexlighting "1"
//_____________________________________________________________________________ // s_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta s_compression "0" seta s_defaultsound "0" seta s_mixPreStep "0.07" seta s_mixahead "0.13" seta s_musicvolume "0" seta s_khz "22" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.2" seta s_wavonly "0"
//_____________________________________________________________________________ // v_ // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
seta v_kickpitch "0" seta v_kickroll "0" seta v_kicktime "0"
//_____________________________________________________________________________ // echo // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
echo ^?Phobos Has large Nipples!
This one is tested and works great.
Edit: don't forget to change the... set r_customwidth 800 set r_customheight 600
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