Post by SpaceAge_Pimp{QAW} on Aug 29, 2017 16:11:11 GMT -5
Hey all. So in short, what these are, are the spawnmenu locations for each map for each scenario of each map. It's a way to spawn exactly where you want to based on pre-existing spawn locations for each map - simply clicking the flags doesn't offer all the options. I think* this covers everything.
How to use: In the console, do \spawnmenu - then hit 1-9 in the forthcoming Spawnmenu based on how you're feeling. This won't be generally useful for most people, most of the time, but you might find something here that would benefit you. I, for one, use a certain spawnmenu location for a certain map, every time. There are a few interesting locations that caught my attention, but none of this will give you some huge advantage (except the one I like, which is pretty useful). I couldn't find anything online regarding this, so here's my MSPaint Special, just for YOU. Enjoy. Oh, one more thing... the numbers indicate the actual spawn location, give or take a few pixel-lengths. The arrows ONLY indicate the direction the player faces when spawned.
If I missed anything, let me know. If you have questions, let any of us know. This includes 2 sources of info - the pics, and a text list with the same info.
TEXT LIST:
*** BATTERY ***
-Allies (no flag)
1. further beach mg (no drown)
2. " " " (drown)
3. close mg drown
4. further mg no drown
5-9. close mg drown
-Allies (w/ flag)
1. flag
2. further mg drown
3. close mg drown
4. further mg no drown
5. flag
6-9. close mg drown
-Axis w flag, w cp
1. main base
2. cp, health cabs, facing door
3. flag top of ladder
4. cp near cp, facing door at 45 deg
5-9. flag top of ladder
-Axis w flag, no cp
1. main base
2. flag, ladder fwd
3. flag, ladder back
4. main base, near side stairs
5. flag, near ladder fwd
6-9. flag, near ladder back
-Axis, no flag w/ cp
1. main base, left near door
2. cp in front of health facing door
3. main, left against wall, facing side exit
4. in front of cp close to exit facing it at 45 deg
5-9. main, left against wall, facing side exit
Axis no flag, no cp
1. main left, facing main exit at angle
2. main next to side exit facing back wall
3. main base spawn left back, facing side exit
4-9. main next to side exit facing back wall
*** OASIS ***
-Allies (no flag
1-4. main default spawn
5-9. right side spawn next to structure
-Allies w flag
1. Cabs room
2. main default spawn
3. main flag spawn
4-9. right side spawn
Axis w flag
1. main base spawn
2. flag spawn back right
3. flag infront of main doorway
4-9. flag, back-right
Axis no flag
1. main base spawn left back
2. " " right back
3. main base spawn left back
4-9. right side room
*** RAILGUN ***
-Allies no flag
1. main spawn left (main)
2. main right side
3-9. main left
-Allies w flag
1. flag top of stairs
2. flag, back-left corner
3. at flag fwd
4. main left
5-9. at flag behind
-Axis no flag
1. main back corner
2. main middle
3-9. main back corner
-Axis with flag no cp
1. flag top of stairs
2. main middle
3. at flag fwd
4. flag top of stairs
5-9. at flag behind
-Axis with cp no flag
1. cp left facing cabs
2. main spawn, center back
3. cp in hallway facing flag side exit
4. cp, right side near stairs
5-9. hallway facing flag exit
-Axis with cp and flag
1. cp left, facing cabs
2. main spawn, center back
3. flag, right side fwd
4. cp right side near stairs
5-9. flag, right side back
*** FUELDUMP ***
-Allies after Tunnel Doors, no cp
1. Tunnel spawn, dbl chair room, right (near exit to outside
2. Tunnel spawn, dbl chair room, left
3. Tunnel spawn, dbl chair room, very back-left
4. main, right
5-9. Tunnel spawn, sngl chair room, back near file cab
-Allies after Tunnel Doors, w/ cp
1. Tunnel spawn, dbl chair room fwd
2. cp, fwd left
3. cp, fwd-right
4. main, right side
5-9. Tunnel spawn, sngl chair room near file cab
-Allies before Tunnel Doors, no cp
1. Main spawn at large outdoor gate (behind tank startpoint)
2-3. Main spawn, back left
4. Main, back right
5-9. Main spawn at large outdoor gate (behind tank startpoint)
-Allies before Tunnel Doors, w/ cp
1-2. cp, fwd-left
3. cp, fwd-right
4. main spawn fwd-right
5-9. Main spawn at large outdoor gate (behind tank startpoint)
-Axis after Tunnel Doors
1. upper back base, back-right
2. upper back, middle-right, facing sideways
3. lower back, back-left
4. upper back, back-left
5-9. upper back, back right
-Axis before Tunnel Doors
1. Tunnel spawn, front-left, sngl chair room
2. upper Back, middle-right, facing sideways
3. Back base, lower, back-left
4. Tunnel spawn, dbl chair room, in back facing out tunnel exit
5-9. Tunnel spawn, sngl chair room, between door and file cab
*** GOLDRUSH ***
-Allies, no tank
1. main spawn, fwd left
2. main spawn, fwd right
3. main spawn, back right
4-9. main spawn, fwd left
-Allies w tank
1. tank spawn fwd right
2. tank, fwd left
3. main, back right
4-9. main fwd left
-Axis, before tank
1. tank left
2. Back base, back
3. tank, right toward side exit
4-9. Back, fwd left
-Axis after tank
1. back, fwd right
2. back, back
3-9. back, fwd left
*** RADAR ***
-Allies no flag, no cp
1. main, room with bed/window, back of room, right
2. main, room with bed, no window
3-9. main, room with bed/window, back of room, left
-Allies, w/ flag, no cp
1. main, room with bed/window, back of room, right
2. main, room with bed, no window
3. flag, right behind it
4-5. flag, back-left near stairs to Main
6-9. flag, back-right, next to stairs toward Side
-Allies, no flag w/ cp
1. cp, behind, facing back exit
2. main, room with bed, no window
3. main, room with bed/window, back of room, left
4. cp, right side, in front of ladder
5. cp, fwd, closer to exit door facing it
6-9. cp, right side, in front of ladder
-Allies, w/ flag, w/ cp
1. cp, behind, facing back exit
2. main, room with bed, no window
3. flag, right behind it
4. flag, back-left near stairs to Main
5. cp, fwd, closer to exit door facing it
6-9. flag, back-right, next to stairs toward Side
-Axis, before Main blown
1. flag, back-right, next to stairs toward Side
2. flag, facing stairs leading to Side, 'back-left' corner
3. flag, right behind it
4. alternate back spawn, back (no cabs near Main)
5. back base, facing exit wall
6-9. flag, back-right, next to stairs toward Side
-Axis after Main blown, or allies have flag
1. back base, near cabs, facing exit door
2-3. alternate back spawn, fwd near door (no cabs near Main)
4. alternate back spawn, back
5. back base, facing exit wall
6-9. alternate back spawn, fwd near door
How to use: In the console, do \spawnmenu - then hit 1-9 in the forthcoming Spawnmenu based on how you're feeling. This won't be generally useful for most people, most of the time, but you might find something here that would benefit you. I, for one, use a certain spawnmenu location for a certain map, every time. There are a few interesting locations that caught my attention, but none of this will give you some huge advantage (except the one I like, which is pretty useful). I couldn't find anything online regarding this, so here's my MSPaint Special, just for YOU. Enjoy. Oh, one more thing... the numbers indicate the actual spawn location, give or take a few pixel-lengths. The arrows ONLY indicate the direction the player faces when spawned.
If I missed anything, let me know. If you have questions, let any of us know. This includes 2 sources of info - the pics, and a text list with the same info.
TEXT LIST:
*** BATTERY ***
-Allies (no flag)
1. further beach mg (no drown)
2. " " " (drown)
3. close mg drown
4. further mg no drown
5-9. close mg drown
-Allies (w/ flag)
1. flag
2. further mg drown
3. close mg drown
4. further mg no drown
5. flag
6-9. close mg drown
-Axis w flag, w cp
1. main base
2. cp, health cabs, facing door
3. flag top of ladder
4. cp near cp, facing door at 45 deg
5-9. flag top of ladder
-Axis w flag, no cp
1. main base
2. flag, ladder fwd
3. flag, ladder back
4. main base, near side stairs
5. flag, near ladder fwd
6-9. flag, near ladder back
-Axis, no flag w/ cp
1. main base, left near door
2. cp in front of health facing door
3. main, left against wall, facing side exit
4. in front of cp close to exit facing it at 45 deg
5-9. main, left against wall, facing side exit
Axis no flag, no cp
1. main left, facing main exit at angle
2. main next to side exit facing back wall
3. main base spawn left back, facing side exit
4-9. main next to side exit facing back wall
*** OASIS ***
-Allies (no flag
1-4. main default spawn
5-9. right side spawn next to structure
-Allies w flag
1. Cabs room
2. main default spawn
3. main flag spawn
4-9. right side spawn
Axis w flag
1. main base spawn
2. flag spawn back right
3. flag infront of main doorway
4-9. flag, back-right
Axis no flag
1. main base spawn left back
2. " " right back
3. main base spawn left back
4-9. right side room
*** RAILGUN ***
-Allies no flag
1. main spawn left (main)
2. main right side
3-9. main left
-Allies w flag
1. flag top of stairs
2. flag, back-left corner
3. at flag fwd
4. main left
5-9. at flag behind
-Axis no flag
1. main back corner
2. main middle
3-9. main back corner
-Axis with flag no cp
1. flag top of stairs
2. main middle
3. at flag fwd
4. flag top of stairs
5-9. at flag behind
-Axis with cp no flag
1. cp left facing cabs
2. main spawn, center back
3. cp in hallway facing flag side exit
4. cp, right side near stairs
5-9. hallway facing flag exit
-Axis with cp and flag
1. cp left, facing cabs
2. main spawn, center back
3. flag, right side fwd
4. cp right side near stairs
5-9. flag, right side back
*** FUELDUMP ***
-Allies after Tunnel Doors, no cp
1. Tunnel spawn, dbl chair room, right (near exit to outside
2. Tunnel spawn, dbl chair room, left
3. Tunnel spawn, dbl chair room, very back-left
4. main, right
5-9. Tunnel spawn, sngl chair room, back near file cab
-Allies after Tunnel Doors, w/ cp
1. Tunnel spawn, dbl chair room fwd
2. cp, fwd left
3. cp, fwd-right
4. main, right side
5-9. Tunnel spawn, sngl chair room near file cab
-Allies before Tunnel Doors, no cp
1. Main spawn at large outdoor gate (behind tank startpoint)
2-3. Main spawn, back left
4. Main, back right
5-9. Main spawn at large outdoor gate (behind tank startpoint)
-Allies before Tunnel Doors, w/ cp
1-2. cp, fwd-left
3. cp, fwd-right
4. main spawn fwd-right
5-9. Main spawn at large outdoor gate (behind tank startpoint)
-Axis after Tunnel Doors
1. upper back base, back-right
2. upper back, middle-right, facing sideways
3. lower back, back-left
4. upper back, back-left
5-9. upper back, back right
-Axis before Tunnel Doors
1. Tunnel spawn, front-left, sngl chair room
2. upper Back, middle-right, facing sideways
3. Back base, lower, back-left
4. Tunnel spawn, dbl chair room, in back facing out tunnel exit
5-9. Tunnel spawn, sngl chair room, between door and file cab
*** GOLDRUSH ***
-Allies, no tank
1. main spawn, fwd left
2. main spawn, fwd right
3. main spawn, back right
4-9. main spawn, fwd left
-Allies w tank
1. tank spawn fwd right
2. tank, fwd left
3. main, back right
4-9. main fwd left
-Axis, before tank
1. tank left
2. Back base, back
3. tank, right toward side exit
4-9. Back, fwd left
-Axis after tank
1. back, fwd right
2. back, back
3-9. back, fwd left
*** RADAR ***
-Allies no flag, no cp
1. main, room with bed/window, back of room, right
2. main, room with bed, no window
3-9. main, room with bed/window, back of room, left
-Allies, w/ flag, no cp
1. main, room with bed/window, back of room, right
2. main, room with bed, no window
3. flag, right behind it
4-5. flag, back-left near stairs to Main
6-9. flag, back-right, next to stairs toward Side
-Allies, no flag w/ cp
1. cp, behind, facing back exit
2. main, room with bed, no window
3. main, room with bed/window, back of room, left
4. cp, right side, in front of ladder
5. cp, fwd, closer to exit door facing it
6-9. cp, right side, in front of ladder
-Allies, w/ flag, w/ cp
1. cp, behind, facing back exit
2. main, room with bed, no window
3. flag, right behind it
4. flag, back-left near stairs to Main
5. cp, fwd, closer to exit door facing it
6-9. flag, back-right, next to stairs toward Side
-Axis, before Main blown
1. flag, back-right, next to stairs toward Side
2. flag, facing stairs leading to Side, 'back-left' corner
3. flag, right behind it
4. alternate back spawn, back (no cabs near Main)
5. back base, facing exit wall
6-9. flag, back-right, next to stairs toward Side
-Axis after Main blown, or allies have flag
1. back base, near cabs, facing exit door
2-3. alternate back spawn, fwd near door (no cabs near Main)
4. alternate back spawn, back
5. back base, facing exit wall
6-9. alternate back spawn, fwd near door